Point well taken:
![](http://i43.photobucket.com/albums/e382/NameOf_A_VGChar/flash/Excel%20Saga/ElgalaAcrossuniformtake2.png)
The thing about this is, her upper arm is one object, her lower arm is another, so is her hand, her torso, her hip, etc...
What I'm getting at is if one part of her arm is behind her torso, the rest of that part has to be behind the torso. So I'll keep the arm behind when in a standard position and pull one or both out in front when she needs to have her arms in front of her body. Of course, in these cases, she won't be standing still either, so the effect won't be as bad.
I knew it looked wrong but it was getting kind of late for me and I didn't feel like posing her like the plain clothed model. But if I put the plain-clothed model in the same position, the same effect would happen. As you can see, her left arm is already on top there.
I believe the other alternative would be to separate her bosom from her torso and put it on a separate layer, and then put the arms under this layer but above the torso. But I really don't think this would solve anything due to the position of her elbow.
You are right Micki! it is easily fixed. I just have to reorder the layers a little bit. It takes all of half a second. And I like the new mouth too. That triangle mouth was just giving me way too many problems. And even this shape didn't look right until I added the tongue and the teeth.
:elannoy: <it's hard being a large-breasted chibi!>
:Eangry: QUIT BRAGGIN'!
@HA1L:
Funny, I just got over a cold, Lord il said he was recovering from something...maybe there's a virus being spread around the internet??? Oh well, I guess someone else will have to be the driver.